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| GSND 7995 - Games Project |
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Offers students an opportunity to obtain practical experience working on a research-driven game design project with a faculty member, resulting in a self-published game and a research paper. Involves multiple aspects of game development including level design; programming; art; audio design and project management; and game research such as research design, data analysis, and academic dissemination. Offers students regular critiques and feedback on their emerging projects. May be repeated once.
4.000 Credit hours 4.000 Lecture hours Levels: Graduate Schedule Types: Individual Instruction Art and Design Department Course Attributes: GS Col of Arts, Media & Design Restrictions: Must be enrolled in one of the following Levels: Graduate Must be enrolled in one of the following Classifications: Graduate |
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