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Fall 2025 Semester
Dec 05, 2025
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Information Select the desired Level or Schedule Type to find available classes for the course.

GSND 6340 - Biometrics of Design
Focuses on sensing methods for measuring physiological function, interpreting data from these methods and implementing them in games and designed experiences. Covers the fundamentals of sensor measurement, data quality, analysis, interpretation for user experience studies and integration for driving game mechanics. Examines quantitative data analysis and categorical decision making based on different types of biosensor data. Offers students opportunities to experience different sensing methods, integrating them into their own games, experiments, or experiences and interpreting data for a final project and use in their own future design and experimental work.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate
Schedule Types: Seminar

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Graduate
Must be enrolled in one of the following Colleges:     
      Coll of Soc Sci & Humanities
      College of Engineering
      College of Science
      Coll of Arts, Media & Design
      Khoury Coll of Comp Sciences

Prerequisites:
Graduate level GSND 5130 Minimum Grade of C-

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