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Fall 2025 Semester
Dec 05, 2025
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CS 5540 - Game Programming
Covers the skills needed to develop easily scalable and modifiable scripts that can be used to implement various game mechanics common to most game genres. Programming is an integral part of the digital game design and development life cycle. Designed as a foundational game programming course covering numerous aspects of game programming. At least one semester of programming experience in a high-level language is required.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate, CPS - Undergraduate Semester, Undergraduate
Schedule Types: Lecture

Computer Science Department

Course Attributes:
GSCS Computer & Info Science

Restrictions:
Must be enrolled in one of the following Levels:     
      CPS - Undergraduate Semester
      Undergraduate
      Graduate
Must be enrolled in one of the following Colleges:     
      Office of the Provost
      Khoury Coll of Comp Sciences
Must be enrolled in one of the following Classifications:     
      Graduate

Prerequisites:


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