Select the desired Level or Schedule Type to find available classes for the course. |
GSND 7980 - Capstone |
Offers students an opportunity to work collaboratively on a project that showcases their game design and research skills. Projects integrate both the “science” and “design” aspects of the discipline. Students define and scope a project through appropriate research questions or hypotheses, as well as discuss the project in consideration of the preexisting literature. Presents effective project management practices for a large-scale team project. Encourages students to present and demonstrate their work at festivals, conferences, exhibitions, etc. Requires a research proposal prior to registration.
4.000 Credit hours 4.000 Lecture hours Levels: Graduate Schedule Types: Studio Art and Design Department Course Attributes: GS Col of Arts, Media & Design Restrictions: Must be enrolled in one of the following Levels: Graduate Must be enrolled in one of the following Majors: Computer Sci/Game Development Must be enrolled in one of the following Classifications: Graduate |
Return to Previous | New Search |