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Fall 2024 Semester
Nov 21, 2024
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Information Select the desired Level or Schedule Type to find available classes for the course.

GSND 7980 - Capstone
Offers students an opportunity to work collaboratively on a project that showcases their game design and research skills. Projects integrate both the “science” and “design” aspects of the discipline. Students define and scope a project through appropriate research questions or hypotheses, as well as discuss the project in consideration of the preexisting literature. Presents effective project management practices for a large-scale team project. Encourages students to present and demonstrate their work at festivals, conferences, exhibitions, etc. Requires a research proposal prior to registration.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate
Schedule Types: Studio

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Graduate
Must be enrolled in one of the following Majors:     
      Computer Sci/Game Development
Must be enrolled in one of the following Classifications:     
      Graduate

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