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Fall 2024 Semester
Nov 21, 2024
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GSND 6520 - 3D Modeling and Asset Creation Principles
Introduces the principles of 3D computer modeling and asset creation. Class lectures and demonstrations are accompanied by substantial hands-on exploration. Offers students an opportunity to gain fundamental skills for modeling, surfacing, lighting, and rendering. Projects progress from creating simple geometric objects to exploring systems for developing more complex assets, including characters and virtual environments. Topics include polygonal surface modeling tools/techniques, topology/edge flow, retopology, UV layout, surfacing/materials, lighting, physically based rendering and asset optimization for games, and real-time applications.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate
Schedule Types: Studio

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Graduate

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