Select the desired Level or Schedule Type to find available classes for the course. |
GSND 6001 - Advanced Topics in Game Science |
Explores a variety of advanced topics in game science, which includes game user research, game analytics, the psychology of play, and more generally scientific methods to study and understand players and games. Taught by faculty according to their research interests and expertise. May be repeated once for a maximum of eight semester credits.
1.000 TO 4.000 Credit hours 1.000 TO 4.000 Lecture hours Levels: Graduate Schedule Types: Studio Art and Design Department Course Attributes: GS Col of Arts, Media & Design, Topics Course Restrictions: Must be enrolled in one of the following Programs: MS Game Science and Design Must be enrolled in one of the following Levels: Graduate |
Return to Previous | New Search |