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GSND 6000 - Advanced Topics in Game Design |
Explores a variety of advanced topics in game design, including the multimedia, multidisciplinary nature of games. Taught by faculty according to their research interests and expertise.
1.000 TO 4.000 Credit hours 1.000 TO 4.000 Lecture hours Levels: Graduate Schedule Types: Studio Art and Design Department Course Attributes: GS Col of Arts, Media & Design, Topics Course, Crosslisted Course Restrictions: Must be enrolled in one of the following Programs: MS Game Science and Design CERTG Game Experience Design Must be enrolled in one of the following Levels: Graduate Mutual Exclusion: This course carries a mutual exclusion with the following courses; you may not enroll in it if you have completed any of the following with a passing grade: GAME 4000 |
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