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Spring 2024 Semester
May 15, 2024
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GSND 6225 - Applied Game Design
Focuses on the design and development of applied games that effectively and ethically utilize the motivational characteristics of entertainment games to meet beneficial, nonentertainment outcomes for its players (such as serious games, gamification, games for social change, games for health, game-based learning, etc.). Studies and applies related learning and motivational theories and paradigms from larger academic fields, a selection of relevant board and digital game mechanics, salient applied game design cases, and preexisting applied game design and assessment methods. Culminates in a portfolio-building final project, during which the students apply the course materials within a simplified applied game development process.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate
Schedule Types: Studio

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design

Restrictions:
Must be enrolled in one of the following Levels:     
      Graduate

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