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Spring 2024 Semester
May 15, 2024
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Information Select the desired Level or Schedule Type to find available classes for the course.

GSND 6001 - Advanced Topics in Game Science
Explores a variety of advanced topics in game science, which includes game user research, game analytics, the psychology of play, and more generally scientific methods to study and understand players and games. Taught by faculty according to their research interests and expertise. May be repeated once for a maximum of eight semester credits.
1.000 TO 4.000 Credit hours
1.000 TO 4.000 Lecture hours

Levels: Graduate
Schedule Types: Studio

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design, Topics Course

Restrictions:
Must be enrolled in one of the following Programs:     
      MS Game Science and Design
Must be enrolled in one of the following Levels:     
      Graduate

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