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Detailed Course Information

 

Spring 2024 Semester
May 15, 2024
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Information Select the desired Level or Schedule Type to find available classes for the course.

GSND 6000 - Advanced Topics in Game Design
Explores a variety of advanced topics in game design, including the multimedia, multidisciplinary nature of games. Taught by faculty according to their research interests and expertise.
1.000 TO 4.000 Credit hours
1.000 TO 4.000 Lecture hours

Levels: Graduate
Schedule Types: Studio

Art and Design Department

Course Attributes:
GS Col of Arts, Media & Design, Topics Course, Crosslisted Course

Restrictions:
Must be enrolled in one of the following Programs:     
      MS Game Science and Design
      CERTG Game Experience Design
Must be enrolled in one of the following Levels:     
      Graduate

Mutual Exclusion:
This course carries a mutual exclusion with the following courses; you may not enroll in it if you have completed any of the following with a passing grade:
GAME 4000

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