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Spring 2024 Semester
May 15, 2024
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Information Select the desired Level or Schedule Type to find available classes for the course.

CS 5540 - Game Programming
Covers the skills needed to develop easily scalable and modifiable scripts that can be used to implement various game mechanics common to most game genres. Programming is an integral part of the digital game design and development life cycle. Designed as a foundational game programming course covering numerous aspects of game programming.
4.000 Credit hours
4.000 Lecture hours

Levels: Graduate, Undergraduate
Schedule Types: Lecture

Computer Science Department

Course Attributes:
GSCS Computer & Info Science

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate
      Graduate
Must be enrolled in one of the following Colleges:     
      Office of the Provost
      Khoury Coll of Comp Sciences
Must be enrolled in one of the following Classifications:     
      Graduate

Prerequisites:
Graduate level CS 5010 Minimum Grade of C- or (Undergraduate level CS 2500 Minimum Grade of D- and Undergraduate level CS 2510 Minimum Grade of D- and Undergraduate level CS 3500 Minimum Grade of D-)

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